01-02-2026, 06:56 AM
When a fresh Path of Exile 2 league kicks off, the market feels wild and a bit messy, with Exalts worth next to nothing compared to Divines and every Chaos Orb feeling painfully important, so a lot of players start looking for cheaper ways to gear up instead of chasing perfect items and that is where this Siege Crossbow setup really shines, especially if you are already eyeing PoE 2 Currency for sale to stretch your budget a bit more.
Why The Siege Crossbow Works
You are not trying to build a mirror showcase bow here, you are trying to get something that lets your grenade build delete packs without draining your entire stash, and for that, the Siege Crossbow base is basically non negotiable because the implicit is just too strong to pass up for grenade skills, while attack speed, which usually causes headaches when crafting bows, barely matters at all, so you can completely ignore that stat and
focus everything on raw physical power.
The first real hurdle is finding an item level 82 or higher normal Siege Crossbow, and people do mess this up, but if you cut corners on ilvl you simply lock yourself out of top physical prefixes like Merciless, so do not do that; once you have the base, you will be spamming Perfect Orbs of Transmutation and Perfect Orbs of Augmentation to land a good magic bow, which means you are going to hit a lot of junk, probably nine bad rolls for every one worth keeping, and what you are hunting for is Tier 1 or Tier 2 increased physical damage, nothing less, while any high tier projectile skill roll that appears without that phys line is better sold to someone running a different setup instead of forcing it into your grenade weapon.
Locking In Damage And Using Abyss Tech
When you finally see that strong % physical damage on the magic bow, you lock it by upgrading to rare with a Greater Essence of Abrasion, which gives you a guaranteed Tier 3 flat physical damage mod, and this combo of strong flat plus big percentage scaling is where the bow starts to feel proper, making the cost feel surprisingly reasonable for how hard it hits; after that, the fun part is layering in Abyss crafting by bringing a Preserved Jawbone, an Omen of the Liege and an Omen of Sinistral Necromancy, making sure they are actually active, because plenty of players forget that step, then using Desecrate until you hit the 101–121% increased grenade damage prefix, which is absurd value for a single slot and pushes the bow from "good" to "this carries my whole build" pretty fast.
High Budget And YOLO Options
Once those core damage pieces are in place, you decide how brave, or how rich, you are feeling, because the safer route is to protect the bow with an Omen of Dextral Crystallisation and then slam a Perfect Essence of Battle to force +5 to attack skills, which costs more but keeps you from crying over bricked prefixes, while the budget or gambler route is to skip the protection and throw Greater Exalted Orbs at the bow hoping to land +5 or even +7 to bow or attack skills, accepting that you might end up with something totally useless and have to start again.
Finishing Touches And When To Stop
When you are happy with the core mods, you clean things up with Blacksmith's Whetstones to quality the bow, then fix up sockets and links using Artificer's Orbs until it fits your gem setup, maybe slotting in a Saqawal's Rune of the Sky if you want another little boost, and only after that do you think about taking the scary step, because some players will throw a Vaal Orb at the end chasing a lucky corruption even though it can brick or delete the bow, which is why others prefer to stop early, keep a stable weapon and instead spend their spare time and currency on other gear pieces or even pick up extra u4gm PoE 2 Currency.
Why The Siege Crossbow Works
You are not trying to build a mirror showcase bow here, you are trying to get something that lets your grenade build delete packs without draining your entire stash, and for that, the Siege Crossbow base is basically non negotiable because the implicit is just too strong to pass up for grenade skills, while attack speed, which usually causes headaches when crafting bows, barely matters at all, so you can completely ignore that stat and
focus everything on raw physical power.
The first real hurdle is finding an item level 82 or higher normal Siege Crossbow, and people do mess this up, but if you cut corners on ilvl you simply lock yourself out of top physical prefixes like Merciless, so do not do that; once you have the base, you will be spamming Perfect Orbs of Transmutation and Perfect Orbs of Augmentation to land a good magic bow, which means you are going to hit a lot of junk, probably nine bad rolls for every one worth keeping, and what you are hunting for is Tier 1 or Tier 2 increased physical damage, nothing less, while any high tier projectile skill roll that appears without that phys line is better sold to someone running a different setup instead of forcing it into your grenade weapon.
Locking In Damage And Using Abyss Tech
When you finally see that strong % physical damage on the magic bow, you lock it by upgrading to rare with a Greater Essence of Abrasion, which gives you a guaranteed Tier 3 flat physical damage mod, and this combo of strong flat plus big percentage scaling is where the bow starts to feel proper, making the cost feel surprisingly reasonable for how hard it hits; after that, the fun part is layering in Abyss crafting by bringing a Preserved Jawbone, an Omen of the Liege and an Omen of Sinistral Necromancy, making sure they are actually active, because plenty of players forget that step, then using Desecrate until you hit the 101–121% increased grenade damage prefix, which is absurd value for a single slot and pushes the bow from "good" to "this carries my whole build" pretty fast.
High Budget And YOLO Options
Once those core damage pieces are in place, you decide how brave, or how rich, you are feeling, because the safer route is to protect the bow with an Omen of Dextral Crystallisation and then slam a Perfect Essence of Battle to force +5 to attack skills, which costs more but keeps you from crying over bricked prefixes, while the budget or gambler route is to skip the protection and throw Greater Exalted Orbs at the bow hoping to land +5 or even +7 to bow or attack skills, accepting that you might end up with something totally useless and have to start again.
Finishing Touches And When To Stop
When you are happy with the core mods, you clean things up with Blacksmith's Whetstones to quality the bow, then fix up sockets and links using Artificer's Orbs until it fits your gem setup, maybe slotting in a Saqawal's Rune of the Sky if you want another little boost, and only after that do you think about taking the scary step, because some players will throw a Vaal Orb at the end chasing a lucky corruption even though it can brick or delete the bow, which is why others prefer to stop early, keep a stable weapon and instead spend their spare time and currency on other gear pieces or even pick up extra u4gm PoE 2 Currency.